Description
Uh-oh… Jumba is up to his mad scientist tricks again. Stitch is back to his destructive ways, and it’s up to you to help get him back to being on his best behavior.
In Stitch: The Fix for 626, each player will compete to capture Stitch and recruit help from his most beloved friends — but beware as some experiments may cause chaos!
The game is played in a series of rounds. During the game, Stitch can be either Experiment 626 or Good Stitch — never both. At all times, a single player has Stitch.
You win a round if you hold the highest-value card once the deck runs out or if all other players are knocked out of the round. Will you find the fix for 626?
What’s in the box
- 17 Cards
- 12 Tokens
- 1 Rulebook
- 1 Cloth Bag
- 1 Stitch Token
- 5 Reference Cards

To make Disney Stitch: The Fix for 626 game more friendly to younger players and families, the developers focused on mechanics that are interactive, engaging, and reduce the frequency players are removed from the round. The 626 token adds a fun sort of hot potato effect as it’s passed around and flipped between the 2-point boost of Good Stitch and the 2-point reduction of 626. Love Letter is always played over multiple rounds, meaning you always have a chance at victory.






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